š® The tutorial is about creating a 3D endless runner game in Unity.
š The tutorial focuses on creating a screen that displays the distance run and the coins collected at the end of the run.
š„ļø The tutorial explains how to manipulate the UI elements to create a visually appealing end screen for the game.
šŗ The video tutorial is about creating a 3D endless runner game in Unity for PC and mobile devices.
š® The tutorial focuses on creating a level end screen for the game and adjusting the UI elements.
āØ To make the level end screen more visually appealing, the speaker suggests changing the font, positioning the elements, and adjusting their sizes.
š” Updating the coin count and end display in the endless runner game.
š Illustrating the process of updating the scripts and game objects.
š¤ Renaming game objects and modifying script variables in Unity.
š In this tutorial, we learn how to create a 3D endless runner game in Unity for PC and mobile devices.
š ļø The tutorial covers adding a discount feature and implementing an end screen in the game.
āļø The speaker also mentions future optimization of the game and the need to modify some coding.
š Adding the obstacle collision script to multiple objects allows for simultaneous display of the script's effects.
š” Manually activating the end screen on the canvas displays the desired information.
š Creating a simple script on the level control enables the display of the end screen object.
The video demonstrates how to create a fade-out screen in Unity for a 3D endless runner game.
The fade-out screen appears when the player character falls down, and lasts for five seconds before fading out.
The fade-out effect is achieved by setting the alpha of a UI raw image to zero.
š® The tutorial explains how to create a 3D endless runner game in Unity for PC and mobile.
š¹ The video demonstrates the process of adding a fade-out effect to the game's level end screen.
ā±ļø The tutorial also covers the activation timing for the end run sequence and the customization options for animations.