The video is about a game called 'The Demon with me' that the speaker plays.
The speaker talks about their daily routine, which includes eating, taking medicine, and watching TV.
The speaker mentions feeling anxious and mentions a potential connection to an unsolved murder case.
đ The video is about a psychological horror game that messes with the player's mind.
đ The protagonist needs to find their medicine, but they have already taken it.
đš The protagonist experiences anxiety and hallucinations during the game.
đ The house experiences frequent electrical faults due to faulty wiring and a shortage of transformers.
đ Rats are present in the house, causing damage and hindering sleep.
đ The speaker's inability to take their medication is affecting their well-being.
đ The video discusses a problem with rats eating light bulbs and imitating voices, causing inconvenience and frustration.
đŽ The speaker occasionally feels the urge to sleep in different places to break the monotony, even though it affects their vision.
đ Due to the rat infestation, the game or activity being played is frequently interrupted and canceled.
đ The speaker is experiencing the effects of not taking their medication and describes feeling anxious and hearing voices.
đĄ They mention past experiences with diarrhea and feeling scared in the dark.
đ± The speaker talks about not being able to sleep, feeling tired, and hearing strange noises in their house.
The speaker is experiencing a strange phenomenon after not taking their medication.
They are unsure of where they are or how they got there.
They encounter disturbing events and are unable to escape.
đ The video discusses the consequences of not taking medication and the potential dangers associated with it.
đ The speaker emphasizes the need to be cautious when dealing with unexpected or unwanted situations, comparing them to rats entering one's house.
đ The transcript reveals a sense of remorse and guilt from the speaker for not taking action to prevent harm to others.