Developing Gameplay and Characters for Crimson Hollow RPG

Progress and character creation strategy for hand-drawn RPG, Crimson Hollow. Level up blacksmithing skills, unlock abilities, improve recipe page, implement mining mechanic, develop lunar energy bar, create unique characters, add gameplay, bring townsfolk into the game.

00:00:00 Solo game developer Courtney shares progress and character creation strategy for her hand-drawn video game about a magical town called Crimson Hollow.

🎮 The video is an update on the progress of a hand-drawn video game about a magical town called Crimson Hollow.

🎨 The visual artist game developer shares her strategy for creating characters in the game.

🔧 The focus has been on improving the gameplay, specifically the crafting system using recipe cards in the player's inventory.

00:01:19 In this devlog, I discuss adding gameplay elements and characters to my cozy RPG, Crimson Hollow. Players can level up their blacksmithing skills and unlock new abilities. I also improved the recipe page and implemented a mining mechanic.

Players progress in blacksmithing from Apprentice to Journeyman to Master, unlocking new abilities and improving item quality.

📚 Revamped recipe page in the player journal to help manage recipe cards.

⛏️ Implemented a mining mechanic with different deposit types, providing ores for blacksmithing.

🏢 Created the exterior and interior of a cozy blacksmith shop in the game.

🎥 Organized player's animator with animation blending trees for mining, running, and object interaction.

00:02:40 Developing a lunar energy bar and cycle in a top-down RPG game, tracking player's energy and displaying moon phases.

🌙 A lunar energy bar was added to visually communicate the moon cycle to players.

🌃 Improved day and night cycle script that turns street lights on and off at night.

🌗 Implemented a lunar cycle script that displays the current phase of the moon.

00:04:08 Creating unique characters for a video game with a consistent style and isometric perspective is a challenge. This behind-the-scenes look at the character design pipeline reveals a three-step approach.

🔑 Character design is essential in driving the player's narrative forward in the game.

🎨 Creating unique characters for video games requires a consistent and isometric animation approach.

🔄 The character design pipeline involves concept art, 3D modeling, and 2D animation.

00:05:28 Creating characters and gameplay for Crimson Hollow RPG, focusing on professions, personalities, and silhouettes. Using line art and flat colors for portraits, and 3D modeling for animations. Two playable characters and two NPCs designed.

🖼️ The character artwork in Crimson Hollow focuses on portraying professions and backstories through outfits and silhouettes.

🎨 To streamline the process, line art and flat colors are used for the character portraits, with emphasis on value ranges for visual interest.

🎮 The 3D modeling stage involves collaborating with an experienced modeler to create character models for animations, using a combination of miximo and unity asset store animations.

00:06:47 Adding gameplay and characters to my cozy RPG, Crimson Hollow. Making progress in bringing additional townsfolk into the game. Support development through Patreon or wishlisting on Steam.

The creator is making progress in adding new characters to the game.

🎮 The creator has a Patreon page where supporters can access exclusive content.

📚 The creator also has a Discord server where they provide updates and engage with the community.

00:08:07 A solo developer expresses gratitude for the support of patrons and the Crimson Hollow Community in enhancing their RPG game.

🙏 Thanks to the contributors and community for their support and motivation.

🎮 Adding gameplay and characters to the cozy RPG game.

👋 Signing off and looking forward to the next video.

Summary of a video "Adding Gameplay and Characters to My Cozy RPG | Crimson Hollow Devlog #2" by Crimson Hollow on YouTube.

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