Valve released an update addressing community concerns, indicating that they read and care about feedback.
The update includes map fixes and significant changes to Inferno, such as the return of railings on T-spawn stairs and the adjustment of the short roof.
Valve's adjustment of these areas shows that they are mindful of maintaining gameplay balance and skill requirements.
š“ The Counter-Strike room still shows missing texture even after Inferno changes.
š® Gameplay aspects have been changed and fixed, including the re-enablement of casual mode.
š¼ Bug fix: Drop weapons now behave correctly and it's easier to pick them up.
š„ Bullet tracers on hits were missing, but now it's fixed and improves visual gameplay.
š§ Adjusted interpolation parameters to improve gameplay experience.
š Interpolation explained - a method to make gameplay look smoother.
š Previous default value of interpolation changed in the update.
š Valve has addressed the issue of interpolation in CS2 by lowering the default values, improving the precision of enemy positions.
š® Changing the interpolation values in CS2 actually improves the gameplay experience and is not a placebo effect.
š Valve has quickly addressed the issue of unlag command values, improving the overall optimization of CS2.
š The video discusses the gameplay improvements and addressing of interpolation in CS2.
š The post-processing effects have been adjusted to match the side you're on, making it more comfortable for the eyes.
š Various bug fixes and tweaks have been implemented in this update, improving the beta experience.
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