🎮 Game AI is not actually about artificial intelligence, but about decision trees designed for computer-controlled characters to make the game more enjoyable.
🤖 Good game AI is determined by three rules: the ability for players to learn and predict character behaviors, the ability for these behaviors to lead to exciting player decisions, and the wise resource allocation in designing these behaviors.
💡 Complexity alone does not make for good game AI, as it may not be interesting or enjoyable. The goal is to make character behaviors engaging and fun.
Video games with more complex artificial intelligence (AI) are not necessarily better.
AI in games can be designed to be capable of learning behaviors over time.
Simpler AI can still provide an enjoyable experience and interact effectively with players.
🎮 Understanding and interacting with the behavior of enemies in video games is crucial for player immersion and development.
🔍 Learning enemy behaviors allows players to make informed decisions on how to approach and deal with them.
🤖 Artificial intelligence in video games can range from simple enemy behaviors to more complex and dynamic patterns.
⚡️ Game AI behaviors should be predictable and responsive to player actions.
🧠 Enemy behaviors should not only be learnable and predictable, but also add to the fun of the game.
🎯 The presence of AI in games can serve different purposes, such as encouraging strategic gameplay or showcasing player skills.
🗺️ Enemy behaviors should consider the game's level design and provide opportunities for player growth and exploration.
❓ When creating new enemy behaviors or decision chains, it's essential to ask yourself the right questions.
🧠 Game AI should create engaging decision-making for players.
💰 Simpler ability trees and behavior for characters can enhance gameplay.
🌲 Creating diverse enemy options with simpler ability trees adds variety.
🎮 Artificial intelligence can be used to evoke emotional responses from players.
✨ Game AI is an interesting and active topic in the field of gaming.
🎮 The speaker is currently working on Game AI and is passionate about it.
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