Developers are afraid of setting a new standard as good as Baldur's Gate 3.
The gaming community has been engaged in a rage cycle sparked by an offhand Twitter thread.
Games don't need to be as large as Baldur's Gate 3 to be good and well-made.
đŽ The increasing size and complexity of games requires more resources and poses challenges for the industry.
đ° Expecting all games to achieve the same level of scale and polish as top AAA titles is unrealistic and unsustainable.
âł Investing money, time, and development staff in games does not guarantee quality, but it does come with risk.
âĄď¸ Enabling studios to learn from their mistakes and not pressure every project to be huge and intricate.
đĽ Big does not necessarily mean good in the gaming industry, and pushing for gigantic scales can result in bloated, predatory, and unfulfilling games.
đĄ Developers should be open to learning from successful games like Baldur's Gate 3 to improve their own games for customers.
Some gamers are complaining about the size of video games and the lack of improvement.
There is a need for deeper insight and understanding to have productive conversations about video game development.
There is a responsibility for journalists and influencers to do proper research before spreading misinformation.
đŽ The modern gamer is dissatisfied with the gaming industry due to overpromising and underdelivering of big games.
đ° Corporations prioritize profit over the satisfaction of gamers, leading to worsening conditions for developers.
đ¤ There is no simple or objective answer to why games are too big, but it involves a dark and twisted pipeline and the disconnect between consumers and AAA developers.
:moneybag: The monetization strategies of game developers, specifically in large gaming companies, are designed to maximize profits.
:video_game: Gamers are conditioned to believe that bigger games with more features are better, even though this may not always be the case.
:chart_with_upwards_trend: The current market and consumer behavior reward these monetization strategies, leading to record profits for game publishers.
đŽ The video discusses why games are becoming increasingly large in size.
đ¤ It emphasizes the importance of understanding the game development process and asking new questions about video games.
đŹ The video suggests having meaningful conversations about game development rather than just complaining or supporting rage bait.
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