Animation is a type of filmmaking where still images are projected rapidly to create the illusion of movement.
Animation has been a part of filmmaking since the early days, with artists using various techniques to create moving images.
There are different types of animation, including traditional animation and computer-generated animation.
π₯ Hand-drawn animation was the dominant type of animation in the 20th century, with each frame drawn by hand onto translucent paper.
ποΈ Cell animation process was invented in 1915, where moving subjects were drawn onto transparent sheets and placed on a static background, making animation more efficient and effective.
π½οΈ Walt Disney streamlined the animation process by borrowing techniques from various Animation Studios, creating an assembly line production style that became the industry norm.
π The 12 principles of Animation codified by Disney animators Ollie Johnston and Frank Thomas became a guiding rules for animators worldwide.
π» Traditional animation has shifted to computers, replacing expensive processes and allowing for more experimentation.
ποΈ Rotoscoping, a crucial animation technology, was introduced by Max Fleischer and later adopted by Walt Disney.
βοΈ Rotoscoping has made an indelible mark on filmmaking in animation and Beyond.
π Anime emphasizes detailed visuals while US animation focuses more on movement.
π¬ Anime often has a slightly altered production process than traditional animation in the US.
π½οΈ Animation styles include character animations, stop motion, and cutout animation.
π― Anime's distinctive style has influenced animation with adult themes and expanded the audience.
βοΈ Stop motion animation involves animating objects by taking pictures in altered positions.
π₯ Cutout animation was an early form of animation that used puppets moved in front of a light.
π» Cutout animation techniques are still important in computer-animated 2D projects.
π₯οΈ 3D computer animation is the dominant form of animation today.
πΊ VeggieTales and Toy Story were important milestones in the history of animation, being the first completely made of 3D computer animation show and the first feature film with 3D computer animation, respectively.
π¬ The creation process of 3D computer animation involves modeling, keyframing, and tweening, similar to traditional animation but with automation. Some animation objects use motion capture for more realistic movement.
π₯ Animation is a constantly evolving medium with animators pushing the boundaries, inventing new technologies, and combining different styles. Animation can now be nearly indistinguishable from live action.
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